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08-26-2005, 11:26 AM
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#1
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Administrator
Join Date: Dec 2004
Location: Plano, TX
Posts: 1,475
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Excel Unlock Check List
This is a skill unlock checklist using Excel. Excel or a program that can run the extention .xls is required. This file is saved as a .zip file so you will have to unzip it to open it. This list has many things that other lists lacked in terms of facts it displays, number crunching etc. To prevent accidental deletion of material in here, I locked all cells that dont have input in it, to unlock it, you have to manually unlock the sheet. To mark an item unlocked, you will need to put an 'x' in the appropriate fields.
If you do not have a spreadsheet application, you can download open office, for free here.
Things this lists has:
-Skill unlocks
-Rune unlocks
-Item unlocks
-Ability to checkmark unlocked classes by attribute and/or campaigns, reducing repetitiveness of marking off skills.
-Color coded conditional formating for easy viewing
-Calculated average time to unlock remaining skill points and skills
-Calculated (faction/experience and maximum gold) required to unlock the remaining (skills, runes, and upgrades)
-The letter 'Q' by every skill which is obtainable through a quest
-Source code included which permits viewing of formulas
-Front tab to give some basic information on the sheet
-Contributors List
Anything you want to be added or fixed, reply to this thread instead of private mesaging me so other people can see that it has been suggested, thanks. Please note also I will update this without notice to make minor tweaks and updates to it.
A Google Group is dedicated for this discussion here if you wish to discuss it more in depth.
Enjoy.
Version 10, Download From Here.
Last edited by SpaceFreak : 09-25-2007 at 09:43 PM.
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09-16-2005, 06:11 AM
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#2
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Member
Join Date: Sep 2005
Posts: 4
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Re: Excel Unlock Check List
This is pretty cool, the opnly think i would add would possible hyper link to descriptions of the power, or even just type it out next to them, and have the classes in a column one right after the other. Maybe a description of where to get each skill as well...
But these suggestions are just lofty wishes, i know it would take forever, and not be at all necesary as i could just look it up.
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09-19-2005, 11:10 PM
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#3
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Member
Chibi Chibi Chibi
Join Date: Feb 2005
Posts: 1,022
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Re: Excel Unlock Check List
I love you man!  That just made my day. 
__________________
Ron: Boy that escalated quickly... I mean, that really got out of hand fast!
Champ: It jumped up a notch!
Ron: It did, didn't it?
Brick: Yeah, I stabbed a man in the heart!
Ron: I saw that! Brick killed a guy! Did you throw a trident?
Brick: Yeah, there were horses, and a man on fire, and I killed a guy with a trident!
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09-26-2005, 05:27 PM
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#4
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Member
Join Date: Nov 2004
Posts: 72
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Re: Excel Unlock Check List
How do you actually check off the skills and get the calculations to work?
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09-27-2005, 07:26 AM
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#5
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Administrator
Join Date: Dec 2004
Location: Plano, TX
Posts: 1,475
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Re: Excel Unlock Check List
Quote:
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Originally Posted by ODISS
How do you actually check off the skills and get the calculations to work?
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I just added it to the original post. You make an 'x' in any field it applies to.
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10-03-2005, 06:36 AM
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#6
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Senior Member
Join Date: May 2005
Location: Nova Scotia
Posts: 659
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Re: Excel Unlock Check List
Mine is more basic checklist from this old thread:
http://www.guild-hall.net/forum/showthread.php?t=21086
Good to see others help put out some useful tools.
(work continues: here
__________________

Battle Long - Battle Hard.......................... ........Battle On-Line, Not On Land
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01-20-2006, 03:00 PM
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#7
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Administrator
Join Date: Dec 2004
Location: Plano, TX
Posts: 1,475
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Re: Excel Unlock Check List
New update for Guild Wars: Factions.
Things new in this checklist:
-Added skills and runes for the Assassin and Ritualist class
-Changed the color shading of the Ranger class
-Rearanged classes alphabetically
-Rearanged the whole weapon components section
Please let me know if you find any errors or bugs in this. I still dont know exactly how many upgrade unlocks there are. If someone knows exactly how many unlocks there are per type of unlock in the weapon components section, please private message me.
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01-28-2006, 12:02 PM
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#8
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Member
Gwen Lives!
Join Date: Mar 2005
Location: drifting through the mountain passes
Posts: 250
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Re: Excel Unlock Check List
There's a couple little things I found wrong with this checklist.
1) The monk skill Life Barrier is an elite, but it's not marked as an elite here (and thus only counts as 1000 faction in the total instead of 3000).
2) On the upgrade components sheet, the staff upgrades are not being added in to the total. [EDIT] Ah, I see the problem - you forgot to expand the range of summation fields when you added the Dagger column for Factions.
Otherwise, great job!
__________________
--Dr Ishmael
{Takashi Kimura E/Mo}{Mazda Roxananov Me/N}{Pedro Smashalot W/R}
{Suzume Kimura, Ri/Me}{Yuuri Masuda, A/W}{Mototaka Segawa, N/Mo}
Quote:
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Originally Posted by Condor
Did my comment force you to be in the state of intelligible?
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01-28-2006, 01:00 PM
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#9
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Member
Join Date: May 2005
Location: Dallas, TX
Posts: 98
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Re: Excel Unlock Check List
Really nice work you've done here!
__________________
"I have always wanted to be somebody, but I see now I should have been more specific."
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01-28-2006, 03:21 PM
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#10
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Administrator
Join Date: Dec 2004
Location: Plano, TX
Posts: 1,475
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Re: Excel Unlock Check List
Quote:
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Originally Posted by dr_ishmael
1) The monk skill Life Barrier is an elite, but it's not marked as an elite here (and thus only counts as 1000 faction in the total instead of 3000).
2) On the upgrade components sheet, the staff upgrades are not being added in to the total. [EDIT] Ah, I see the problem - you forgot to expand the range of summation fields when you added the Dagger column for Factions.
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Ok, just fixed it, thanks.
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01-28-2006, 03:46 PM
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#11
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Member
Join Date: May 2005
Location: Germany
Posts: 95
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Re: Excel Unlock Check List
Sounds like this spreadsheet has some features GWFreaks is still missing, plus it's easier to use. Might give it a try!
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01-28-2006, 09:38 PM
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#12
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Member
Join Date: Aug 2005
Location: Orlando, FL
Posts: 409
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Re: Excel Unlock Check List
very cool. is it just me or is necro missing from skills?
edit: SpaceFreak made me realize what was going on, thanks for the help!
__________________

IGN Simon The Dark One
Last edited by Woop Shotty : 01-29-2006 at 01:23 PM.
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02-02-2006, 11:04 AM
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#13
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Member
Gwen Lives!
Join Date: Mar 2005
Location: drifting through the mountain passes
Posts: 250
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Re: Excel Unlock Check List
Something else I just realized - for the upgrade suffixes (axe hafts, sword hilts, etc.), they all have ranges, like a Staff Wrapping of Defense can give +1-5 armor. You have to unlock both the *min* and *max* version of them, and each one costs 1,000 faction. You don't have any way to account for this.
__________________
--Dr Ishmael
{Takashi Kimura E/Mo}{Mazda Roxananov Me/N}{Pedro Smashalot W/R}
{Suzume Kimura, Ri/Me}{Yuuri Masuda, A/W}{Mototaka Segawa, N/Mo}
Quote:
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Originally Posted by Condor
Did my comment force you to be in the state of intelligible?
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02-02-2006, 05:38 PM
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#14
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Administrator
Join Date: Dec 2004
Location: Plano, TX
Posts: 1,475
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Re: Excel Unlock Check List
Quote:
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Originally Posted by dr_ishmael
Something else I just realized - for the upgrade suffixes (axe hafts, sword hilts, etc.), they all have ranges, like a Staff Wrapping of Defense can give +1-5 armor. You have to unlock both the *min* and *max* version of them, and each one costs 1,000 faction. You don't have any way to account for this.
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I said something about this earlier on the thread, I am aware of the issue. The only problem I have is I dont know the exact number of unlocks for each individual mod. I have everything unlocked, so there is no way for me to know how many are in what. If someone wants to PM me a list or something for each particular mod, please do, so I can change it.
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02-04-2006, 02:51 AM
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#15
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Finder of the Secret Forum
Join Date: Oct 2005
Posts: 619
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Re: Excel Unlock Check List
Wow! That is nice. Good job! 
__________________
IGN: Advent For Life, This Is Not Advent
::XoO::
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02-04-2006, 06:17 PM
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#16
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Senior Member Luxon
Izzy is King!
Join Date: Nov 2004
Posts: 6,009
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Re: Excel Unlock Check List
Quote:
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Originally Posted by SpaceFreak
I said something about this earlier on the thread, I am aware of the issue. The only problem I have is I dont know the exact number of unlocks for each individual mod. I have everything unlocked, so there is no way for me to know how many are in what. If someone wants to PM me a list or something for each particular mod, please do, so I can change it.
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I'm pretty sure there are two for every mod. One for the worst of it's kind, and one for the best. If you grab 2,000 faction, you can test it (unless you have UAX already).
Thanks for the list. I can track how many thousands of faction I need now.
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02-07-2006, 10:35 AM
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#17
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AdministratorAdministrator
Join Date: Jul 2004
Location: Winnipeg, Canada
Posts: 3,875
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Re: Excel Unlock Check List
That's correct, 2 for each.
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02-07-2006, 04:09 PM
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#18
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Senior Member Luxon
Izzy is King!
Join Date: Nov 2004
Posts: 6,009
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Re: Excel Unlock Check List
Yeah I just checked it. There is an exception though: Zealous. The max is 1:1. I don't think there are any more of these.
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02-08-2006, 11:05 AM
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#19
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Member
Join Date: Feb 2005
Posts: 47
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Re: Excel Unlock Check List
Very nice job!! Thanks for all your work!
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02-08-2006, 12:19 PM
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#20
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Senior Member
Join Date: Sep 2005
Location: Baton Rouge, Louisiana
Posts: 2,010
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Re: Excel Unlock Check List
Very cool, thanks for sharing it.
__________________
Quote:
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Originally Posted by Gaile Gray
Oh wait, read Martin Firestorm, he says it better...
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02-08-2006, 02:28 PM
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#21
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Member
Join Date: Nov 2004
Posts: 202
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Re: Excel Unlock Check List
good job. i suggest putting in a space for a fourth character b/c it's my impression that most ppl will create a new character a/ri or ri/a for the expansion.
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...and only takes half damage.
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02-12-2006, 12:50 PM
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#22
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Senior Member
Join Date: Jun 2005
Posts: 2,161
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Re: Excel Unlock Check List
Quote:
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Originally Posted by Weezer_Blue
Yeah I just checked it. There is an exception though: Zealous. The max is 1:1. I don't think there are any more of these.
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The elemental mods only have one upgrade as well, and things like lengthen (condition).
EDIT: In fact...
1 to unlock:
Icy
Ebon
Shocking
Fiery
Zealous
Barbed
Crippling
Cruel
Poisonous
Heavy
2 to unlock:
Vampiric
Furious
Sundering
of (attribute)
of Defense
of Shelter
of Warding
of Enchanting
of Fortitude
Defensive
Insightful
Hale
Of course, unlike runes, if you unlock the max via PvE, you don't have to go back and unlock the min later.
__________________

Quote:
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Originally Posted by nikko
Quote:
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Originally Posted by CoRrRan
Messages with WTS and WTB typed in "All" now go automatically to "Trade".
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So this is the trading improvements we heard about 6 months ago. Hooray!
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Last edited by Dispari Scuro : 02-12-2006 at 01:06 PM.
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02-13-2006, 11:39 AM
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#23
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Administrator
Join Date: Dec 2004
Location: Plano, TX
Posts: 1,475
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Re: Excel Unlock Check List
Quote:
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Originally Posted by wongba
i suggest putting in a space for a fourth character b/c it's my impression that most ppl will create a new character a/ri or ri/a for the expansion.
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This spread sheet is designed for someone using a PvP character on thier account. The formula I use for puting in characters is n-1, to make room for a PvP character. With 4 being the current max on characters per account, means you only have 3 slots, therefore only 3 characters. When and if they increase the character limit, I will increase the character amount.
Thanks to Dispari Scuro, I updated this spread sheet to version 5 with the modifiers fixed, hopefully. If I got them wrong, please say so. I changed the assassin modifiers to be blank untill I can find more reliable information about them, I will update it when I do find out.
Edit: Updated it to fix what dr_ishmael pointed out. I also included a known contributors list to the source sheet.
Last edited by SpaceFreak : 02-16-2006 at 02:10 PM.
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02-15-2006, 02:58 PM
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#24
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Member
Gwen Lives!
Join Date: Mar 2005
Location: drifting through the mountain passes
Posts: 250
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Re: Excel Unlock Check List
The new column labels there are a little misleading. They seem to imply that the first version of an upgrade costs 1000, and that the second version costs 2000, which is incorrect. A less confusing way to label them would've been "Min"/"Max".
[edit] Just noticed something else - there is no such thing as a Furious bowstring.
__________________
--Dr Ishmael
{Takashi Kimura E/Mo}{Mazda Roxananov Me/N}{Pedro Smashalot W/R}
{Suzume Kimura, Ri/Me}{Yuuri Masuda, A/W}{Mototaka Segawa, N/Mo}
Quote:
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Originally Posted by Condor
Did my comment force you to be in the state of intelligible?
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Last edited by dr_ishmael : 02-15-2006 at 03:13 PM.
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02-24-2006, 08:16 AM
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#25
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Re: Excel Unlock Check List
I cant get it to work and i dont know how to unlock it and use it....I need help
Simply saying it wont work is not enough. You need to specify exactly what is wrong with it, in order for me to trouble shoot. -SpaceFreak
Last edited by SpaceFreak : 02-25-2006 at 03:59 PM.
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